scp-fs2open / scp-fs2open/fs2open.github.com
psnet2 always opens UDP socket
Open
cleanup
multi
- Dominant language
- C++
- Stars
- 487
- Forks
- 184
- Avg merge
- 3d 9h
- Merged PRs (30d)
- 44
Description
`psnet_init` is always called at startup which opens a UDP socket. Apart from consuming resources this also causes a firewall dialog to appear on Windows even when only playing in single-player.
Could the `psnet_init` call be delayed until it is actually needed e.g. when starting a multi-player session?
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