scp-fs2open / scp-fs2open/fs2open.github.com
some +nocreate changes to bombs are not respected when bomb is shot down.
Open
bug
general modding
- Dominant language
- C++
- Stars
- 487
- Forks
- 184
- Avg merge
- 3d 9h
- Merged PRs (30d)
- 44
Description
If, for example, one would modify the cyclops and give it a different shockwave effect through a +nocreate entry, the shockwave shows up properly when the weapon hits the target, but not if it is shot down.
This is expected behaviour if the cyclops had a dinky effect defined. It does not.
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