scp-fs2open / scp-fs2open/fs2open.github.com
Decal QoL Issues
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- C++
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- Avg merge
- 3d 9h
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Description
Now that decals are stable and likely to be used more here are 3 QoL issues I and others have noticed:
1) If the player flies within the radius of the decal the decal will disappear (really only noticeable with large decals).
2) If Ship A is next to a decal that hits Ship B and within the decal radius, Ship A will get the decal as well (really only noticeable with large decals).
[https://cdn.discordapp.com/attachments/223511363807346691/1047961391706947634/image.png](url)
3) Animated sub-models can move outside the range of a decal and have it appeared to slide off of them.
[https://cdn.discordapp.com/attachments/223511363807346691/1047962145750532106/Blast_It_-_Trim_Wiggle.mp4](url)
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