scp-fs2open / scp-fs2open/fs2open.github.com
Changing control presets (rarely) ends the game in multi
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Description
I ran into these today while playing the first three missions of ST:R co-op.
- [ ] Changing the control presets caused the game to end for everyone, although I didn't see a hard crash. I had been using the default binding, but when I launched the first mission I realized I needed to bind my joystick rudder to a different axis. As soon as I confirmed the preset after changing the binding, the mission ended.
- [x] More than once, with more than one player, the `MESSAGE_STRAY_WARNING` and `MESSAGE_STRAY_WARNING_FINAL` played in quick succession, even though we were in the normal boundaries of the mission.
- [x] Despite `MESSAGE_STRAY_WARNING_FINAL` playing, which is supposed to be followed after 5 seconds by blowing up the player's ship, no such execution occurred.
- [x] It seemed really difficult to inflict damage to a fellow player in a dogfight, compared to the AI in a co-op mission.
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