scp-fs2open / scp-fs2open/fs2open.github.com
FR: Tube lights for projectiles
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- C++
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Description
Following on from configurable lights for weapons by @EatThePath, it would be useful to have configurable tube lights for standard projectiles like lasers and missiles, rather than being restricted to point lights.
Useful parameters include:
Position of head and tail ends of tube light (relative to projectile location; it's useful to be able to extend the light both forward and back from the point where the projectile exists). Note: The obvious necessity is position along the axis of movement. However, while I don't have any use cases in mind right now, the ability to position the head and tail along the other two axes would be a good thing to have, so if it's easy to add please do so.
Color, intensity, and radius of the light at its tail end.
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