scp-fs2open / scp-fs2open/fs2open.github.com

Weapon/AI FR: Option to make AI pick weapons that are in range

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#3,024 2 comments 0 reactions 0 assignees View on GitHub
enhancement gameplay wish list
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Description

Rather than let myself run wild with thinking about elaborate possible implementations I'll just get this one out there so I can stop dwelling on it

Reading the code, it looks like the AI has no ability to think about range when *picking* secondary banks, only when checking if they can fire this frame. This appears to let a short range missile in an upper bank prevent a long range missile in a lower bank, even if the fight is and says at a range band where this matters. My observations playing seem in line with this reading. Being able to change this behavior would be pretty keen.

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