scp-fs2open / scp-fs2open/fs2open.github.com
Mousewheel Doesn't Work with Every Control
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Description
I believed in #2844 that scrolling the mouse wheel never had an effect in game. It appears that it does even before #2845, and I jumped to the conclusion that because I didn't remember it working, it didn't work at all. My apologies.
When bound to Fire Primary Weapons, any movement of the wheel in the bound direction will cause primary weapons to fire (subject to having energy and fire wait and all that). This makes sense to me. Fire Secondaries also works, as does adjusting view distance in third person.
When bound to Pitch Up and Pitch Down, the amount that the wheel moves is reflected in the amount that the player ship changes pitch. This makes sense. Scrolling the wheel can also be used for yaw and bank well.
When bound to Afterburner, scrolling the wheel at any speed results in setting the ship's target velocity being set to max, but this is not accompanied by any of the other effects of afterburner: engine energy doesn't drain, the screen doesn't shake, and max velocity isn't increased. This only lasts for as long as the wheel is moving fast enough. Admittedly, the scroll wheel is not the best binding for Afterburner, but I was curious.
When bound to Increase Throttle 5 Percent, Decrease Throttle 5 Percent, or the four Set Throttle To [Zero, 1/3, 2/3, Max], scrolling the wheel at any speed produces no effect, which is what prompted #2844. The same is true for all the targeting commands, opening the comms menu, launching countermeasures, or changing primary or secondary weapons.
I've tried these on both the Oct 30 nightly and the Oct 29 nightly.
I don't presently have access to another mouse with a scroll wheel to see if this is just my mouse misbehaving.
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