scp-fs2open / scp-fs2open/fs2open.github.com

Make secondary explosion sound editable

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#2,282 0 comments 0 reactions 1 assignee Claimed by @Baezon View on GitHub
enhancement sound
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Description

As it is right now the secondary explosion sound of ships bigger than fighters and bombers is hard coded to $Name 7 in sounds.tbl. This leads to the severe limitation that that sound has to be a compromise that is suitable from transports all the way up to a juggernaut. Quoting MageKing17 from discord this variable looks like it was meant to be editable:

> "they're handled in a different file and... they're always SHIP_EXPLODE_1, it looks like
> oddly, which sound to play is stored in a variable, as though it was intended to be customizable
> somehow, but the variable is only set when defined, so there's no way to change it without code
> changes"

Please expose that variable to the ships.tbl as $SecondarySnd or $SecExpSnd or alike so that a different more fitting sound can play for each ship type.

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