satisfactorymodding / satisfactorymodding/SatisfactoryModManager

Custom game path

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#360 1 comment 1 reaction 0 assignees View on GitHub

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Dominant language
Svelte
Stars
500
Forks
94
Avg merge
9d 19h
Merged PRs (30d)
2

Description

For all the work you have done to support custom launchers, Linux shenanigans, etc., you have forgotten the fundamental one: give a user the ability to select a custom game path so the Store-related game directory is not used for modding.

BTW: I've noticed that my original issue was not transferred, so I'm making a new one.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the existing custom launcher and game-directory selection flow. Add a way for users to choose a custom game path, and verify that modding uses the selected path instead of the Store-related game directory.

Written by the indexing model from the issue text.

Assessment

Domain
desktop
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
55/100

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