satisfactorymodding / satisfactorymodding/SatisfactoryModManager
Custom game path
Nobody has claimed this yet.
- Dominant language
- Svelte
- Stars
- 500
- Forks
- 94
- Avg merge
- 9d 19h
- Merged PRs (30d)
- 2
Description
For all the work you have done to support custom launchers, Linux shenanigans, etc., you have forgotten the fundamental one: give a user the ability to select a custom game path so the Store-related game directory is not used for modding.
BTW: I've noticed that my original issue was not transferred, so I'm making a new one.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the existing custom launcher and game-directory selection flow. Add a way for users to choose a custom game path, and verify that modding uses the selected path instead of the Store-related game directory.
Written by the indexing model from the issue text.
Assessment
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 55/100