satisfactorymodding / satisfactorymodding/SatisfactoryModManager
"Add a New Server" displays misleading output for paths using `~`
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- Dominant language
- Svelte
- Stars
- 500
- Forks
- 94
- Avg merge
- 9d 19h
- Merged PRs (30d)
- 2
Description
Not sure if this one is for SMM or ficsit-cli, we can move it when we find out
https://discord.com/channels/555424930502541343/1492766107885633727
The Add Server UI's file picker understands how to resolve paths using ~ (linux home directory) and shows server folders as servers (via icon), but the game executable locator can't find it.
This can be worked around by expanding the ~ to the full path, ex. /home/steam
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Trace the Add Server UI's file picker and the game executable locator to compare how each handles paths beginning with ~. Confirm the affected SMM or ficsit-cli entry point, then verify that a server path using ~ both displays correctly and lets the executable locator find the game executable.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux
- Domain
- frontend
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 55/100