satisfactorymodding / satisfactorymodding/SatisfactoryModManager

"Add a New Server" displays misleading output for paths using `~`

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Dominant language
Svelte
Stars
500
Forks
94
Avg merge
9d 19h
Merged PRs (30d)
2

Description

Not sure if this one is for SMM or ficsit-cli, we can move it when we find out

https://discord.com/channels/555424930502541343/1492766107885633727

The Add Server UI's file picker understands how to resolve paths using ~ (linux home directory) and shows server folders as servers (via icon), but the game executable locator can't find it.

Image

This can be worked around by expanding the ~ to the full path, ex. /home/steam

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Trace the Add Server UI's file picker and the game executable locator to compare how each handles paths beginning with ~. Confirm the affected SMM or ficsit-cli entry point, then verify that a server path using ~ both displays correctly and lets the executable locator find the game executable.

Written by the indexing model from the issue text.

Assessment

Tech stack
linux
Domain
frontend
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
55/100

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