satisfactorymodding / satisfactorymodding/SatisfactoryModLoader
1.2 ExampleMod Updates
Open
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 344
- Forks
- 225
- PR merge metrics
- No merged PRs in 30d
Description
Full scope not known yet
- Update ExampleLevel to use new oil node mesh
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating ExampleLevel in the ExampleMod project and inspect how its oil node mesh is referenced. Confirm the intended new oil node mesh and check whether other 1.2 updates are required; done means ExampleLevel uses the new mesh and the remaining scope is accounted for.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, unreal-engine
- Domain
- game-dev
- Issue type
- Refactor
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100