satisfactorymodding / satisfactorymodding/SatisfactoryModLoader

Consider adding/adapting TextAsset plugin to allow leaving notes in ExampleMod

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SMLEditor
Dominant language
C++
Stars
344
Forks
225
PR merge metrics
No merged PRs in 30d

Description

Implement in SMLEditor

https://www.gmpreussner.com/reference/adding-new-asset-types-to-ue4
https://github.com/ue4plugins/TextAsset

➕ Would allow leaving notes in ExampleMod about why things are done without linking to the docs, visible right there in the editor right next to the files
➕ Mod devs could reuse this to add notes in their own files about ex. needed placeholders
➖ What would otherwise be plaintext stored in binary uassets

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start in SMLEditor and review the linked Unreal Engine asset-type reference and ue4plugins/TextAsset repository. Determine how a TextAsset-style plugin could support notes beside ExampleMod files and whether those notes should be stored in binary uassets. Done means the approach and its tradeoffs are resolved and the editor can provide the proposed note workflow.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, unreal-engine
Domain
tooling
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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