satisfactorymodding / satisfactorymodding/SatisfactoryModLoader
Improve ExampleMod configuration examples, add more examples of Session Settings
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examplemod
- Dominant language
- C++
- Stars
- 344
- Forks
- 225
- PR merge metrics
- No merged PRs in 30d
Description
- Add config options that actually do something useful (the current ones are all feature demos of the different types)
- Better organization and explanation comments for what the nodes do and how to create them
- Show both the casting approach and the auto-generated node approach
- Suggest binding to value change and debouncing the call with Retriggerable Delay
- Demo reading session settings and actually do something with the values
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue does not name files or tests. Start by locating the ExampleMod configuration examples and the Session Settings example entry points, then trace how their current options and nodes are presented. Done means the examples are better organized and explained, cover both node approaches, demonstrate value-change debouncing, and use session-setting values in a meaningful action.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, unreal-engine
- Domain
- documentation, game-dev
- Issue type
- Documentation
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100