satisfactorymodding / satisfactorymodding/SatisfactoryModLoader
Conditional content registration via Mod Modules
Open
Nobody has claimed this yet.
examplemod
- Dominant language
- C++
- Stars
- 344
- Forks
- 225
- PR merge metrics
- No merged PRs in 30d
Description
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked Discord discussion, which contains the only issue details. Establish the intended behavior and scope for conditional content registration via Mod Modules before locating an implementation entry point. Done should mean the agreed conditional registration behavior works in SatisfactoryModLoader.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 10/100