satisfactorymodding / satisfactorymodding/SatisfactoryModLoader

SML lib function to call Ore Scanner GenerateNodeClustersAccessor

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Dominant language
C++
Stars
344
Forks
225
PR merge metrics
No merged PRs in 30d

Description

See https://discord.com/channels/555424930502541343/562722670974599227/1298726250537418902 and #212, it could be used both by examplemod and other mods adding resources

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the Discord discussion and issue #212 to understand the intended SML library API and how GenerateNodeClustersAccessor should be exposed. Check the examplemod use case and confirm that the resulting function can also support other mods adding resources; done means the API is defined and usable by those callers.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, unreal-engine
Domain
game-dev, tooling
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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