satisfactorymodding / satisfactorymodding/SatisfactoryModLoader
SML lib function to call Ore Scanner GenerateNodeClustersAccessor
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 344
- Forks
- 225
- PR merge metrics
- No merged PRs in 30d
Description
See https://discord.com/channels/555424930502541343/562722670974599227/1298726250537418902 and #212, it could be used both by examplemod and other mods adding resources
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the Discord discussion and issue #212 to understand the intended SML library API and how GenerateNodeClustersAccessor should be exposed. Check the examplemod use case and confirm that the resulting function can also support other mods adding resources; done means the API is defined and usable by those callers.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, unreal-engine
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100