satisfactorymodding / satisfactorymodding/SatisfactoryModLoader

Alpakit Cancel KillTree still not working if cancelling while cooking

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alpakit
Dominant language
C++
Stars
344
Forks
225
PR merge metrics
No merged PRs in 30d

Description

This issue has no description.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no file, test, or entry point. Start by reproducing cancellation while Alpakit is cooking, then trace the KillTree cancellation path; done means cancelling reliably stops the cooking process and its child processes.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, unreal-engine
Domain
game-dev, tooling
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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