satisfactorymodding / satisfactorymodding/SatisfactoryModLoader
Alpakit: Adding a mod icon fails silently if the Resources folder doesn't exist
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 344
- Forks
- 225
- PR merge metrics
- No merged PRs in 30d
Description
Adding a mod icon fails silently if the Resources folder doesn't exist for said mod. The only indication of this happening is the following line in the logs:
LogSlate: Warning: OnExternalImagePicked.Execute failed : D:/SatisfactoryModLoader/Mods/RedSoloCup/solololo.png, D:/SatisfactoryModLoader/Mods/RedSoloCup/Resources/Icon128.png
Suggested fix: automatically create the folder if it doesn't exist.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start in Alpakit's mod-icon selection flow and reproduce the failure with a mod that lacks a Resources folder. Check the logged source and destination paths, then verify that selecting an icon creates the folder and writes the icon without the silent failure.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, unreal-engine
- Domain
- game-dev, tooling
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100