satisfactorymodding / satisfactorymodding/SatisfactoryModLoader

Alpakit: Adding a mod icon fails silently if the Resources folder doesn't exist

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alpakit
Dominant language
C++
Stars
344
Forks
225
PR merge metrics
No merged PRs in 30d

Description

Adding a mod icon fails silently if the Resources folder doesn't exist for said mod. The only indication of this happening is the following line in the logs:

LogSlate: Warning: OnExternalImagePicked.Execute failed : D:/SatisfactoryModLoader/Mods/RedSoloCup/solololo.png, D:/SatisfactoryModLoader/Mods/RedSoloCup/Resources/Icon128.png

Suggested fix: automatically create the folder if it doesn't exist.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start in Alpakit's mod-icon selection flow and reproduce the failure with a mod that lacks a Resources folder. Check the logged source and destination paths, then verify that selecting an icon creates the folder and writes the icon without the silent failure.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, unreal-engine
Domain
game-dev, tooling
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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