satisfactorymodding / satisfactorymodding/SatisfactoryModLoader
Update ExampleMod to use the example buildable mesh Beaver provided and put in the docs
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examplemod
- Dominant language
- C++
- Stars
- 344
- Forks
- 225
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Locate ExampleMod and the example buildable mesh provided by Beaver, then inspect how the example is currently represented in the project. Update ExampleMod to use that mesh and document the resulting example; done means both the example and its documentation reflect the provided buildable mesh.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, unreal-engine
- Domain
- documentation, game-dev
- Issue type
- Documentation
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100