satisfactorymodding / satisfactorymodding/Documentation

Add mention of string tables to localization docs

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Dominant language
Python
Stars
28
Forks
96
PR merge metrics
No merged PRs in 30d

Description

String tables can help centralize translation strings, but more importantly they let you reuse the base game's translation strings for your own content.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No file or test is named. Locate the localization documentation, read the surrounding guidance, and add a note explaining that string tables centralize translation strings and can reuse the base game's strings for custom content; done means the note is present and fits the existing documentation.

Written by the indexing model from the issue text.

Assessment

Tech stack
unreal-engine
Domain
documentation, localization
Issue type
Documentation
Difficulty
1/5
Estimated time
Under an hour
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
55/100

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