rust-windowing / rust-windowing/winit

Tracking Issue: Gamepad support and device events overhaul

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#944 26 comments 0 reactions 0 assignees View on GitHub

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D - average DS - appkit DS - uikit DS - wayland DS - web DS - x11 H - good first issue H - help wanted P - high S - api S - enhancement S - meta
Dominant language
Rust
Stars
6.2k
Forks
1.3k
Avg merge
2d 19h
Merged PRs (30d)
9

Description

This issue tracks the implementation of gamepad support and the device events API changes begun in #804. PRs working on this should be made against the gamepad-device-events branch, and we'll merge that branch onto master once it's implemented on all platforms.

  • Public API finalized
  • Implemented on all platforms
    • Windows
    • macOS
    • iOS
    • Linux X11
    • Linux Wayland
    • WASM
  • Updated feature matrix, if new features were added or implemented.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the changes from #804 and the gamepad-device-events branch, then review the checklist to understand the remaining platform work. The issue is done when the public API is finalized, support is implemented for macOS, iOS, Linux X11, and Linux Wayland, and the feature matrix is updated if needed.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust, wasm
Domain
desktop, mobile-dev, operating-systems
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
20/100

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