rust-windowing / rust-windowing/winit

Window.set_minimized not work on macOS

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#3,537 2 comments 0 reactions 0 assignees View on GitHub

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DS - appkit
Dominant language
Rust
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Description

code


let event_loop = EventLoop::new().unwrap();

    let window = WindowBuilder::new()
        .with_title("A fantastic window!")
        .with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
        .with_decorations(true)
        .with_fullsize_content_view(true)
        .with_titlebar_transparent(true)
        .build(&event_loop)
        .unwrap();
    window.set_decorations(false);

    window.set_minimized(true);
    event_loop.run(move |event, elwt| {
        println!("{event:?}");
    })

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue with the Rust example in the report on macOS, focusing on the Window::set_minimized entry point after creating a decorated or undecorated window. Trace the macOS windowing path to determine why the requested state is not applied, then verify that the example minimizes successfully and add regression coverage if the existing tests provide a suitable location.

Written by the indexing model from the issue text.

Assessment

Tech stack
macos, rust
Domain
desktop, operating-systems
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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