rust-windowing / rust-windowing/winit

On macOS, holding shift while scrolling a three-button mouse results in horizontal scrolling...

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DS - appkit
Dominant language
Rust
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Description

... which is usually the desired behavior (this is a macOS thing, not a winit thing), however it's inconvenient for things like games. I'm not sure what the best solution for this is. It would be really nice to be able to use some sort of "raw" flag which would disable this behavior, maybe by overriding the scroll event method or something? I spent a little bit of time looking into it, but these sort of low level macOS things are a bit over my head at the moment, especially when doing them from Rust 😅

Alternatively, it would maybe be possible to use some sort of device info query to detect when this should be overriden either by winit or in a client application, but I'm not sure how to turn a DeviceId into something I could use to query that info or vice-versa.

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Research direction

No file or test is named. Start by locating winit's macOS scroll-event handling and the DeviceId/device-info path, then clarify whether a raw-scroll option belongs in the API or platform implementation. Done means defining and validating a way to preserve vertical scrolling for the described mouse input without disrupting normal macOS behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
macos, rust
Domain
desktop, operating-systems
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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