rust-windowing / rust-windowing/winit
Broadcast monitor changes
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- Dominant language
- Rust
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Description
To implement certain things downstream like frame scheduling or getting refresh rate of the monitor based on the monitor the window is on we should be able to notify downstream via events that window got entered specific monitor. Also when the window mod is changing we should do that as well.
I'm not sure how to structure it, but it could be like that.
enum WindowEvent {
MonitorChanges(Vec<MonitorHandle>)
}
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are identified. Start by examining the existing WindowEvent API and monitor/window handling, then determine how downstream consumers should be notified when a window enters a monitor or its monitor assignment changes; done means the event structure and behavior are agreed and implemented consistently.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100