rust-windowing / rust-windowing/softbuffer
Context, Surface should not be generic over raw-window-handle types
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- Dominant language
- Rust
- Stars
- 506
- Forks
- 85
- PR merge metrics
- No merged PRs in 30d
Description
Since the next winit version makes Window a trait it is no longer possible to write the type of a Surface or Context without some shenanigans.
For example, I was able to make the following work:
/// Any handle supporting both [`HasDisplayHandle`] and [`HasWindowHandle`]
pub trait HasDisplayAndWindowHandle: HasDisplayHandle + HasWindowHandle + 'static {}
impl<W: HasDisplayHandle + HasWindowHandle + 'static> HasDisplayAndWindowHandle for W {}
type Surface = softbuffer::Surface<Arc<dyn HasDisplayAndWindowHandle>, Arc<dyn HasDisplayAndWindowHandle>>;
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the Surface and Context definitions and inspecting how their raw-window-handle type parameters are used. Compare that API with the trait-based Window model described in the issue, then verify that callers can name both types without the workaround; the issue does not mention specific files or tests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- desktop
- Issue type
- Refactor
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100