rust-lang / rust-lang/rust-playground

Spawn a playground instance per Rust PR merged

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#200 1 comment 4 reactions 0 assignees View on GitHub

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enhancement help wanted question
Dominant language
Rust
Stars
1.4k
Forks
267
Avg merge
3h 2m
Merged PRs (30d)
6

Description

It could be useful to spawn an instance of the playground for a specific rust PR, especially for the more user-facing of changes.

Testing out and easily showing others, concrete changes to ergonomics, or similar — work about NLLs, chalk/traits, self method calls, macros, @mbrubeck mentioned testing the #[async] / generators branches as well — before they're integrated in nightly could be very helpful.

As anecdote, Babel.js seems to have such a feature, an instance of their REPL built per PR, and they seem very happy about it :)

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by mapping how rust-playground builds and deploys instances, then define the PR-triggered lifecycle and verify that a merged Rust PR can expose a matching playground instance.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
devtools
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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