rust-embedded / rust-embedded/heapless

BinaryHeap pop mixing elements of same order

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question
Dominant language
Rust
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Description

Hi,

When pushing multiple items into a BinaryHeap that have equal ordering, they come back out in a random order.

Is there a way to make them come out in the same order as they where put in?

Thanks,

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the BinaryHeap implementation and reading how equal-order elements are compared and removed. Determine whether preserving insertion order is intended for equal elements, then identify the relevant behavior that would need coverage; the issue provides no test or file path, so completion criteria are not yet defined.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
backend
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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