rive-app / rive-app/rive-react
useStateMachineInput breaks in 4.19.0
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triage
- Dominant language
- TypeScript
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Description
Hello hello,
useStateMachineInput(
rive,
"GameInterfaceStateMachine",
"NumberOfQuestions",
numberOfQuestions,
);
This works fine in 4.17.8 but breaks when updating to 4.19.0.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the TypeScript useStateMachineInput example with rive-react 4.17.8 and 4.19.0, then inspect the useStateMachineInput entry point and the change between those versions. Done means the shown call works on 4.19.0 with the expected state-machine input behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- react, typescript
- Domain
- frontend
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100