rive-app / rive-app/rive-react

useStateMachineInput breaks in 4.19.0

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#355 1 comment 0 reactions 0 assignees View on GitHub

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triage
Dominant language
TypeScript
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Merged PRs (30d)
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Description

Hello hello,

  useStateMachineInput(
    rive,
    "GameInterfaceStateMachine",
    "NumberOfQuestions",
    numberOfQuestions,
  );

This works fine in 4.17.8 but breaks when updating to 4.19.0.

Contributor guide

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First steps

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  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the TypeScript useStateMachineInput example with rive-react 4.17.8 and 4.19.0, then inspect the useStateMachineInput entry point and the change between those versions. Done means the shown call works on 4.19.0 with the expected state-machine input behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
react, typescript
Domain
frontend
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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