realm / realm/SwiftLint

Rule Request: Float-type literal decimal

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rule-request
Dominant language
Swift
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Description

New Issue Checklist
New rule request
  1. Why should this rule be added? Share links to existing discussion about what the community thinks about this.

I've been reading a lot of open source Swift code lately and I see both let someFloat = 1 and let someFloat = 1.0 being used. Would be nice to enforce consistency here, either way.

  1. Provide several examples of what would and wouldn't trigger violations.

If you have set it to enforce .0:

Would trigger:

let foo: Double = 3

let bar: CGFloat = 0

Would not trigger:

let foo = 3.0

let bar: CGFloat = 0.0
  1. Should the rule be configurable, if so what parameters should be configurable?

Yes, it should be configurable whether to enforce or disallow the .0 part in float-type literals.

  1. Should the rule be opt-in or enabled by default? Why?
    See README.md for guidelines on when to mark a rule as opt-in.

Opt-in

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Review the requested examples and configuration requirement, then read README.md's opt-in rules guidance before examining how existing SwiftLint rules are structured. The work is complete when the proposed opt-in rule consistently handles the shown float-type literals and supports choosing whether .0 is enforced or disallowed.

Written by the indexing model from the issue text.

Assessment

Tech stack
swift
Domain
tooling
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
30/100

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