[FEA] Enable sending multiple splits of `data`
Open
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 35
- Forks
- 43
- Avg merge
- 1d 1h
- Merged PRs (30d)
- 40
Description
Currently, we send pack an entire table, and send metadata, and GPU data in two separate messages.
In the future, we might have GPU data residing in a set of buffers/ buffer views. These buffers could be,
- Fixed sized?
- Variable sized?
This might require considerable changes in the communication implementation.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file, test, or entry point is named. Start by tracing the communication implementation that packs the table, metadata, and GPU data messages; done means supporting multiple GPU buffers or buffer views, including fixed- and variable-sized data.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- distributed-systems
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100