rapidsai / rapidsai/rapidsmpf

[FEA] Enable sending multiple splits of `data`

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Dominant language
C++
Stars
35
Forks
43
Avg merge
1d 1h
Merged PRs (30d)
40

Description

Currently, we send pack an entire table, and send metadata, and GPU data in two separate messages.

In the future, we might have GPU data residing in a set of buffers/ buffer views. These buffers could be,

  • Fixed sized?
  • Variable sized?

This might require considerable changes in the communication implementation.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No file, test, or entry point is named. Start by tracing the communication implementation that packs the table, metadata, and GPU data messages; done means supporting multiple GPU buffers or buffer views, including fixed- and variable-sized data.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
distributed-systems
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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