Pict and Constraint Graphics?
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- Dominant language
- Racket
- Stars
- 18
- Forks
- 22
- PR merge metrics
- No merged PRs in 30d
Description
I love Functional Graphics and pict! I would love to combine pict with a constraint-based sizing and layout engine. Has there been any exploration of this? I would like to build something like Alan Borning's ThingLab which was inspired by Ivan Sutherland's Sketchpad. I'm imagining that doing it elegantly would require being able to provide an external environment (computed by the constraint engine) at render time which would override individual size and position information in the tree of pict, but perhaps there are other ways of doing it.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue does not name files, tests, or an entry point. Begin by reviewing the existing pict API and the linked ThingLab and Sketchpad references, then define how constraint-based sizing and layout would interact with pict rendering. Done would require an agreed implementation scope, since the issue currently asks whether this has been explored.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100