rust-client support connection pool?
Open
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 415
- Forks
- 83
- Avg merge
- 2h 20m
- Merged PRs (30d)
- 3
Description
How to support connection pool?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the Rust client's connection setup and defining the expected connection-pooling behavior; done should include an agreed scope and tests demonstrating pooled connections.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- api, networking
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100