processing / processing/processing4
With a lot of custom fonts and large font sizes, characters disappear with P2D / P3D
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opengl
- Dominant language
- Java
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Description
Created by: clankill3r
With a lot of custom fonts and large font sizes, it can be that characters are not drawn.
Here i draw the text "HSLAB":
One of the weird things is, that if you disable noLoop() that it works again.
Font:
https://fonts.google.com/specimen/Source+Code+Pro
int font_size = 400;
PFont font;
void setup() {
size(1200, 350, P2D);
noLoop();
}
void draw() {
background(0);
if (font == null) {
font = createFont("SourceCodePro-Black.ttf", font_size);
textFont(font);
}
textSize(font_size);
fill(255);
text("HSLAB", 0, height*0.85);
}
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file or test is named. Start by running the supplied Java sketch with P2D and P3D, using Source Code Pro, a large font size, many custom fonts, and noLoop(). Done means the HSLAB characters render consistently in both renderers without requiring noLoop() to be disabled.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100