[p5.js 2.0+ Question]: Stroke Scaling is Different in p5 WebGL and WebGPU
Open
Nobody has claimed this yet.
Area:WebGL
Area:WebGPU
Help Wanted
p5.js 2.0+
- Dominant language
- JavaScript
- Stars
- 24k
- Forks
- 3.8k
- Avg merge
- 3d 16h
- Merged PRs (30d)
- 25
Description
Most appropriate sub-area of p5.js?
- Accessibility
- Color
- Core/Environment/Rendering
- Data
- DOM
- Events
- Image
- IO
- Math
- Typography
- Utilities
- WebGL
- WebGPU
- p5.strands
- Build process
- Unit testing
- Internationalization
- Friendly errors
- Other (specify if possible)
p5.js version
Any
Web browser and version
Any
Operating system
macOS 26.5
Steps to reproduce this
Is stroke scaling in p5 WebGL and WebGPU incorrect?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the linked p5.js Editor sketch in both WebGL and WebGPU modes. Compare how stroke scaling behaves across the two rendering paths and determine the expected behavior before locating the relevant rendering code. Done means the discrepancy is explained and the intended behavior is clearly defined for a possible fix or regression test.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 38/100