p5 image scaling(resize func) screw up image quality
Open
Nobody has claimed this yet.
Area:Image
Enhancement
- Dominant language
- JavaScript
- Stars
- 24k
- Forks
- 3.8k
- Avg merge
- 3d 16h
- Merged PRs (30d)
- 25
Description
p5 image scaling screw up image quality
image(dogeplayer, this.x- 25, this.y - 25);
dogeplayer.resize(this.r + 40, this.r + 40);
Most appropriate sub-area of p5.js?
- [*] Image
- [*] IO (Input/Output)


Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the reported image(dogeplayer, ...) and dogeplayer.resize(...) example in p5.js, then trace the image resize path. Compare the resized output with the original screenshots; done means resizing no longer visibly degrades image quality.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100