processing / processing/libprocessing
Flocking perf degrades when screen sizes grows
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@catilac is already working on this.
Since Jul 17, 2026.
Performance
- Dominant language
- Rust
- Stars
- 69
- Forks
- 14
- Avg merge
- 15d 22h
- Merged PRs (30d)
- 3
Description
@SableRaf noticed that when the window size was made larger, the sketch would take a performance hit.
I saw this happening as well. Would like to try to fix this before SIGGRAPH
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