processing / processing/libprocessing

Implement `Audio` API Object

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#18 0 comments 0 reactions 1 assignee View on GitHub

@catilac is already working on this.

Since Mar 16, 2026.

Dominant language
Rust
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69
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15d 22h
Merged PRs (30d)
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Description

This is going to be relatively poorly defined at the moment, but want to allow users to play sound! Bevy is hopefully upstreaming a new audio API soon which is currently defined in the bevy_seedling crate.

A great place to start would just be allowing users to load and play one-shot sounds. But it'll be a fun task to define a more robust and high-level audio API for doing things like interacting sounds with animations.

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