processing / processing/libprocessing
Implement `Audio` API Object
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@catilac is already working on this.
Since Mar 16, 2026.
- Dominant language
- Rust
- Stars
- 69
- Forks
- 14
- Avg merge
- 15d 22h
- Merged PRs (30d)
- 3
Description
This is going to be relatively poorly defined at the moment, but want to allow users to play sound! Bevy is hopefully upstreaming a new audio API soon which is currently defined in the bevy_seedling crate.
A great place to start would just be allowing users to load and play one-shot sounds. But it'll be a fun task to define a more robust and high-level audio API for doing things like interacting sounds with animations.
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