premake / premake/premake-core

Policy on console modules

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#1,052 17 comments 0 reactions 0 assignees View on GitHub

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Dominant language
C
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Description

I would like to see if I can tackle creating projects for PS4, Xbox One and Switch? I'm finding premake to be fun to work on and I'd like to try and create modules for these. What I don't know is how open the platform holders are. Judging from GENie (the premake fork) ps4 and xbox one didn't seem to need any special care whereas for Nintendo they had to ask for permission.

Any thoughts?

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Research direction

The issue names no files, tests, or entry points. Start by clarifying the scope of console project generation and the platform-holder permission requirements for PS4, Xbox One, and Switch. Done would require an agreed policy and a defined implementation plan for any approved modules.

Written by the indexing model from the issue text.

Assessment

Tech stack
c, lua
Domain
build-system, tooling
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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