praeclarum / praeclarum/CrossGraphics
Events
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- Dominant language
- C#
- Stars
- 213
- Forks
- 48
- PR merge metrics
- No merged PRs in 30d
Description
I would like to integrate the basic events such as tap, drag, hold, swipe, etc on the drawn elements. This is fairly easy with WP7 since everything is a UIElement. I saw you have a AndroidCanvasTouchManager class. Do I use this to get the events working on Android? I haven't looked at IOs yet but I am guessing that Android will be the most troublesome to get working...
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the AndroidCanvasTouchManager class and comparing how touch input is handled on Android, WP7, and iOS. Define how tap, drag, hold, and swipe should work on drawn elements, then verify those interactions across the named platforms.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- mobile-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100