Combo fire 2.0
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 19.1k
- Forks
- 2.8k
- Avg merge
- 2d 14h
- Merged PRs (30d)
- 35
Description
Describe the new feature:
I saw a video that demonstrates the revised and redesigned version of combo fire (the visual element that is featured in early versions of osu! and removed due to performance concerns) for a long time ago (I can't remember the title of video and who posted it). The new version of combo fire has rising triangles, and it seems to be good for performance.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points, and the referenced video cannot be identified from the report. Start by locating the existing or removed combo fire implementation and establishing the intended rising-triangle behavior and performance criteria; the issue does not define enough detail to determine when the work is done.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100