ppy / ppy/osu

Combo fire 2.0

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area:skinning
Dominant language
C#
Stars
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Forks
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Avg merge
2d 14h
Merged PRs (30d)
35

Description

Describe the new feature:
I saw a video that demonstrates the revised and redesigned version of combo fire (the visual element that is featured in early versions of osu! and removed due to performance concerns) for a long time ago (I can't remember the title of video and who posted it). The new version of combo fire has rising triangles, and it seems to be good for performance.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points, and the referenced video cannot be identified from the report. Start by locating the existing or removed combo fire implementation and establishing the intended rising-triangle behavior and performance criteria; the issue does not define enough detail to determine when the work is done.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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