posit-dev / posit-dev/hephaestus

A combined fill and stroke path for backend

Open
#23 1 comment 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
Rust
Stars
20
Forks
1
Avg merge
9h 18m
Merged PRs (30d)
4

Description

Currently fill and stroke are two separate operations in the SceneBuilder. This could perhaps lead to repeated operations that can be optimised out when both filling and stroking the same path. Investigate if there are performance gains to be had

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by inspecting the SceneBuilder implementation and how it performs fill and stroke operations on the same path. Benchmark the separate operations before deciding whether a combined path operation provides measurable performance gains; done means the investigation has a clear benchmarked result and an agreed implementation direction.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics, performance
Issue type
Refactor
Difficulty
4/5
Estimated time
3-5 days
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
45/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.