posit-dev / posit-dev/hephaestus
A combined fill and stroke path for backend
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 20
- Forks
- 1
- Avg merge
- 9h 18m
- Merged PRs (30d)
- 4
Description
Currently fill and stroke are two separate operations in the SceneBuilder. This could perhaps lead to repeated operations that can be optimised out when both filling and stroking the same path. Investigate if there are performance gains to be had
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by inspecting the SceneBuilder implementation and how it performs fill and stroke operations on the same path. Benchmark the separate operations before deciding whether a combined path operation provides measurable performance gains; done means the investigation has a clear benchmarked result and an agreed implementation direction.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics, performance
- Issue type
- Refactor
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 45/100