pmndrs / pmndrs/postprocessing

Implement GlitchEffect

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Dominant language
JavaScript
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Description

Description

Implement a GlitchEffect.

Tasks
  • Create GlitchEffect.
  • Create glitch demo. Also use ChromaticAberrationEffect in that demo.
  • Add unit test.
Implementation Details
  • Should be done after ChromaticAberrationEffect has been implemented.
  • The implementation from v6 can be copied mostly as-is.
  • The effect should define an offset output uniform for chromatic aberration.
    • Also provide an offset getter for this uniform's value.
    • The ChromaticAberrationEffect will automatically use the offset uniform as input if it runs after a GlitchEffect.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the v6 implementation and the existing ChromaticAberrationEffect, since the issue says this work depends on it. Create the GlitchEffect, a glitch demo using ChromaticAberrationEffect, and a unit test; it is done when the offset output uniform and getter are provided and all three tasks are complete.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript, three.js
Domain
computer-graphics
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
48/100

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