pmndrs / pmndrs/ecctrl

How to get player rotation

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Dominant language
TypeScript
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Forks
98
Avg merge
8m
Merged PRs (30d)
1

Description

I can get a ref to the ecctrl to get the player .translation() but is there a way to get rotation too?

I need it to determine the direction of a thrown object from the player.

Thanks.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the ecctrl ref API around .translation() and the controller's rotation state. Determine whether rotation is already exposed for calculating a thrown object's direction; done means documenting the supported access or defining the missing API behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
react, typescript
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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