pmndrs / pmndrs/ecctrl

What's the best way to offset the camera to the side

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Dominant language
TypeScript
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Forks
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Description

i'm trying to have an aim crosshair but that doen't work when the character in the middle of the screen.

what's the recommended approach to push the camera to the side in ecctrl.

example:

maxresdefault

edit: i managed to get a close result by setting camTargetPos={{ x: 1, y: 1, z: 0 }} but it's not consistent when i move the camera.

example:

https://github.com/user-attachments/assets/ca71d82e-7dfa-4845-a1a5-cfa47b216ca1

video example of the desired camera behavior while rotating

https://github.com/user-attachments/assets/e3d28d37-b390-401f-a045-408f2003e89e

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue mentions ecctrl and its camTargetPos prop but names no source file, test, or implementation entry point. First inspect how camera targeting and rotation are handled, then clarify the intended offset behavior before defining what a completed change should look like.

Written by the indexing model from the issue text.

Assessment

Tech stack
react, typescript
Domain
frontend, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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