playcanvas / playcanvas/texture-tool
Texture opened from editor UX/UI changes
Nobody has claimed this yet.
- Dominant language
- TypeScript
- Stars
- 15
- Forks
- 6
- PR merge metrics
- No merged PRs in 30d
Description
When a texture image is opened from the editor:
- We collapsed the left panel and let the texture viewport takes more screen real estate since the image opened from the editor are not displayed in the file hierarchy panel
- We add a "go back" button on the tab for users to go back to the editor from texture tool - it will open the texture inspector panel automatically when the user is back in the editor
Figma link: https://www.figma.com/file/tgjz0PLgrPoJ9gh6nqkNGw/PlayCanvas-Texture-Viewer?node-id=14%3A535
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Use the linked Figma design and the issue’s two stated UX requirements as the starting specification. No source files, tests, or code entry points are named, so first locate the texture-opening flow and the editor/tab navigation before implementing the collapsed panel, back action, and automatic inspector reopening. Done means both behaviors match the described flow and design.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- frontend, tooling
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100