Support waypoint animation
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- Dominant language
- TypeScript
- Stars
- 528
- Forks
- 60
- Avg merge
- 1m
- Merged PRs (30d)
- 1
Description
The SplatViewer should support declarative way points, so a user can automatically transition to featured items or areas within the content.
Way points might be
- Abstract locations that can be triggered externally
- Hot spots that can be clicked on within a scene
There should be an API for when way points are active etc
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the SplatViewer entry point and reviewing how scene content and user interactions are represented. Define the waypoint API for externally triggered locations and clickable hotspots, including how active state and transitions are exposed; done means featured items or areas can be reached declaratively and their active status is observable.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- react, typescript
- Domain
- computer-graphics, frontend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100