playcanvas / playcanvas/engine

Gsplat rendering incorrect when post processing is active

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#7,766 6 comments 0 reactions 1 assignee View on GitHub

@mvaligursky is already working on this.

Since Jun 15, 2025.

area: graphics
Dominant language
JavaScript
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Description

When using post processing (camera frame) and gpsplats the colors are incorrect even if bloom intensity is 0. Disabling post processing is correct. Top is expected, bottom is with post processing enabled

Image
Image

TestModel_For_OKO_Web_SuperSplat.ply.zip

Repo steps

Using the gsplat example from the examples app. replace the gsplat with it and add a camera frame to enable post processing.

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