playcanvas / playcanvas/engine

StandardMaterial Sheen does not work with Specular workflow

Open
#7,338 2 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

area: graphics enhancement
Dominant language
JavaScript
Stars
16.8k
Forks
2k
Avg merge
4h 32m
Merged PRs (30d)
222

Description

If a material uses specular workflow (useMetalness is false), then sheen will be ignored.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing StandardMaterial's sheen handling alongside the specular workflow, identified by useMetalness being false. Reproduce the issue with sheen enabled in that workflow, compare it with the metalness workflow, and verify that sheen is no longer ignored in the specular case.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.