playcanvas / playcanvas/engine
StandardMaterial Sheen does not work with Specular workflow
Open
Nobody has claimed this yet.
area: graphics
enhancement
- Dominant language
- JavaScript
- Stars
- 16.8k
- Forks
- 2k
- Avg merge
- 4h 32m
- Merged PRs (30d)
- 222
Description
If a material uses specular workflow (useMetalness is false), then sheen will be ignored.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing StandardMaterial's sheen handling alongside the specular workflow, identified by useMetalness being false. Reproduce the issue with sheen enabled in that workflow, compare it with the metalness workflow, and verify that sheen is no longer ignored in the specular case.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100