playcanvas / playcanvas/engine
Method for update texture2DArray fragment.
Open
Nobody has claimed this yet.
area: graphics
enhancement
- Dominant language
- JavaScript
- Stars
- 16.8k
- Forks
- 2k
- Avg merge
- 4h 32m
- Merged PRs (30d)
- 222
Description
The engine does not have a universal method for updating a part of texture2dArray.
It would be great to have this under the hood, perhaps as an extends method.
An example of such a method: https://github.com/AlexAPPi/playcanvas-terrain-system/blob/main/src/ScriptHelpers/TerrainPatches.mts#L22
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no local file or test; begin with the linked TerrainPatches.mts example and trace the engine's texture2DArray update APIs. Done should be a universal engine method for updating a selected part of a texture2DArray, with the relevant behavior verified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100