playcanvas / playcanvas/engine
Weighted Blended Order Independent Transparency
Open
Nobody has claimed this yet.
area: graphics
enhancement
- Dominant language
- JavaScript
- Stars
- 16.8k
- Forks
- 2k
- Avg merge
- 4h 32m
- Merged PRs (30d)
- 222
Description
This is a feature request to add an order independent transparency option:
Weighted Blended Order Independent Transparency by NVidia:
https://www.jcgt.org/published/0002/02/09/paper.pdf
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the linked Weighted Blended Order Independent Transparency paper and reviewing the existing rendering and transparency implementation in the engine. Define how the requested option should be exposed and validated; done means the engine supports the requested order-independent transparency behavior shown in the issue.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100