playcanvas / playcanvas/engine

Add support for changing the Anim Component Layer and/or State speed

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area: animation enhancement
Dominant language
JavaScript
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Avg merge
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Merged PRs (30d)
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Description

There's been a few requests like this one to change animation speed at the layer or state level.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the Anim Component implementation and the code paths for animation layers and states. Review the linked forum request for expected runtime behavior, then check existing animation tests or examples if available. Done means layer-level and/or state-level speed can be changed at runtime with behavior matching the agreed API.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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